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Brawlhalla
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<blockquote data-quote="Apollo Tenzen" data-source="post: 61731" data-attributes="member: 271"><p>It all started in 2020. I’ve been in a toxic relationship with this game for five years now, with some on-and-off breaks. But let’s be real, no matter what, I always find my way back. It’s like an addiction. I’ll put it down for a bit, dive into other games, try to break free — but sooner or later, Brawlhalla calls me back. Writing about it kind of makes me feel like I’m a drug addict sharing my story, but hey, that’s the truth.</p><p></p><p>When I first picked up the game, it was during the COVID lockdown. I was in high school, and my dream at the time was to become a professional esports player. The only problem? I couldn’t find a game that clicked with me. I spent time searching for something I could master and maybe even go pro with. And then, I stumbled upon <strong>Brawlhalla</strong>. The game, developed by Blue Mammoth Games in 2014 and later acquired by Ubisoft, seemed like a good fit.</p><p></p><p>I dived deep into the game and quickly became involved in the community. I started following the esports scene and became a fan of <strong>Sandstorm</strong>, who was the world champion at the time. Back in 2020, the community was very North America-centric, with most of the content coming from the U.S. and some from Brazil. Southeast Asia was just starting to grow in the scene. There were creators like <strong>Shwerpy</strong> and <strong>Lucien Sword</strong> putting out content around the game, and I spent a lot of time learning how to improve.</p><p>At first, I was terrible. I played with my school friends, and honestly, I was the worst of the group. My ego took a hit because of it, and that’s when I decided to put in the time and practice. I grinded, got better, and soon I was stomping my friends in every match. I beat them to the point where eventually they didn’t want to play with me anymore, so I turned to ranked matches and Discord communities to find new people to play with. That’s actually how I found a friend I still talk to today. But here’s the kicker: even after all that, I’m still not that good. I rage when I lose, I mess up a lot, and despite watching guides, I’m still stuck in the high silver to low gold ranks. And my highest Elo this season is 1400- 1450. Yeah, I suck at this game.</p><p></p><h2>The Legends I Play</h2><p>I started with <strong>Orion</strong> because, well, he just looked cool. And Over the years, I’ve experimented with a lot of other legends like <strong>Mordex</strong>, <strong>Loki</strong>, and <strong>Hattori</strong>, but I always come back to Orion. It’s not about his abilities; it’s more about his aesthetic. I just like the way he looks. I’ve dabbled with <strong>Mordex</strong> in the past because I wanted to play like Sandstorm, but ultimately I found him hard to practice with and fight in ranked, So I stuck with Orion. He’s just soooo… “<strong>fun</strong>” to play with, and sometimes that’s all that matters.</p><p></p><h2><strong>About the Game</strong></h2><p>If I had to sum up <strong>Brawlhalla</strong> in one sentence, I’d say it’s like <strong>Super Smash Bros.</strong> with a touch of <strong>Fortnite</strong> — not because of the microtransactions, but because of the crossovers. The game has brought in characters from franchises like <strong>WWE</strong>, <strong>Star Wars</strong>, <strong>TMNT</strong>, <strong>Ben 10</strong>, and more. It’s a platform fighter at its core, which some people call a “Smash clone,” but <strong>Brawlhalla</strong> takes the formula and adds its own spin with unique weapons for each character. Each legend has a different set of two weapons, adding layers of complexity that require time and effort to master.</p><p></p><p>With <strong>65 legends</strong> and over <strong>50 maps</strong>, the game offers a ton of content. There are <strong>20+ game modes</strong>, including ranked 1v1s, 2v2s, and free-for-alls. And the best part? <strong>Crossplay</strong> — you can play across devices, whether it’s PC, console, or mobile. And while the game does have cosmetic skins available for purchase, some of them can be earned through grinding the battle pass or completing various milestones.</p><p></p><h2><strong>The Community</strong></h2><p>But the real heart of the game is its community. <strong>Brawlhalla</strong> has regional tournaments throughout the year, which lead up to <strong>BCX</strong> (the Brawlhalla Community Expo), where the world’s best players compete. In 2024, <strong>Yüz</strong> claimed the 1v1 title for the second time, while <strong>Kyna</strong> and <strong>Lores</strong> took home the 2v2 championship. I haven’t kept up with the esports scene much recently, but I still watch players like <strong>Stingray</strong>, who mains <strong>Orion</strong> — like me.</p></blockquote><p></p>
[QUOTE="Apollo Tenzen, post: 61731, member: 271"] It all started in 2020. I’ve been in a toxic relationship with this game for five years now, with some on-and-off breaks. But let’s be real, no matter what, I always find my way back. It’s like an addiction. I’ll put it down for a bit, dive into other games, try to break free — but sooner or later, Brawlhalla calls me back. Writing about it kind of makes me feel like I’m a drug addict sharing my story, but hey, that’s the truth. When I first picked up the game, it was during the COVID lockdown. I was in high school, and my dream at the time was to become a professional esports player. The only problem? I couldn’t find a game that clicked with me. I spent time searching for something I could master and maybe even go pro with. And then, I stumbled upon [B]Brawlhalla[/B]. The game, developed by Blue Mammoth Games in 2014 and later acquired by Ubisoft, seemed like a good fit. I dived deep into the game and quickly became involved in the community. I started following the esports scene and became a fan of [B]Sandstorm[/B], who was the world champion at the time. Back in 2020, the community was very North America-centric, with most of the content coming from the U.S. and some from Brazil. Southeast Asia was just starting to grow in the scene. There were creators like [B]Shwerpy[/B] and [B]Lucien Sword[/B] putting out content around the game, and I spent a lot of time learning how to improve. At first, I was terrible. I played with my school friends, and honestly, I was the worst of the group. My ego took a hit because of it, and that’s when I decided to put in the time and practice. I grinded, got better, and soon I was stomping my friends in every match. I beat them to the point where eventually they didn’t want to play with me anymore, so I turned to ranked matches and Discord communities to find new people to play with. That’s actually how I found a friend I still talk to today. But here’s the kicker: even after all that, I’m still not that good. I rage when I lose, I mess up a lot, and despite watching guides, I’m still stuck in the high silver to low gold ranks. And my highest Elo this season is 1400- 1450. Yeah, I suck at this game. [HEADING=1]The Legends I Play[/HEADING] I started with [B]Orion[/B] because, well, he just looked cool. And Over the years, I’ve experimented with a lot of other legends like [B]Mordex[/B], [B]Loki[/B], and [B]Hattori[/B], but I always come back to Orion. It’s not about his abilities; it’s more about his aesthetic. I just like the way he looks. I’ve dabbled with [B]Mordex[/B] in the past because I wanted to play like Sandstorm, but ultimately I found him hard to practice with and fight in ranked, So I stuck with Orion. He’s just soooo… “[B]fun[/B]” to play with, and sometimes that’s all that matters. [HEADING=1][B]About the Game[/B][/HEADING] If I had to sum up [B]Brawlhalla[/B] in one sentence, I’d say it’s like [B]Super Smash Bros.[/B] with a touch of [B]Fortnite[/B] — not because of the microtransactions, but because of the crossovers. The game has brought in characters from franchises like [B]WWE[/B], [B]Star Wars[/B], [B]TMNT[/B], [B]Ben 10[/B], and more. It’s a platform fighter at its core, which some people call a “Smash clone,” but [B]Brawlhalla[/B] takes the formula and adds its own spin with unique weapons for each character. Each legend has a different set of two weapons, adding layers of complexity that require time and effort to master. With [B]65 legends[/B] and over [B]50 maps[/B], the game offers a ton of content. There are [B]20+ game modes[/B], including ranked 1v1s, 2v2s, and free-for-alls. And the best part? [B]Crossplay[/B] — you can play across devices, whether it’s PC, console, or mobile. And while the game does have cosmetic skins available for purchase, some of them can be earned through grinding the battle pass or completing various milestones. [HEADING=1][B]The Community[/B][/HEADING] But the real heart of the game is its community. [B]Brawlhalla[/B] has regional tournaments throughout the year, which lead up to [B]BCX[/B] (the Brawlhalla Community Expo), where the world’s best players compete. In 2024, [B]Yüz[/B] claimed the 1v1 title for the second time, while [B]Kyna[/B] and [B]Lores[/B] took home the 2v2 championship. I haven’t kept up with the esports scene much recently, but I still watch players like [B]Stingray[/B], who mains [B]Orion[/B] — like me. [/QUOTE]
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