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/d/ - Debates
Simple game theory
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<blockquote data-quote="Schwarzwald" data-source="post: 76842" data-attributes="member: 544"><p>The Traitor's Bounty (my favorite for drama)</p><p></p><p>Everyone votes <span style="color: rgb(184, 49, 47)">Red</span> or <span style="color: rgb(41, 105, 176)">Blue</span> privately.</p><p></p><p>If ≥50% <span style="color: rgb(41, 105, 176)">Blue</span>: Everyone survives AND the people who voted <span style="color: rgb(41, 105, 176)">Blue</span> get +1 "Soul Point" (or forum currency like 10 darchma, clout, whatever).</p><p></p><p><span style="color: rgb(184, 49, 47)">Red</span> voters survive but get nothing extra.</p><p></p><p>If <50% <span style="color: rgb(41, 105, 176)">Blue</span>:</p><p></p><p><span style="color: rgb(41, 105, 176)">Blue</span> voters die.</p><p></p><p><span style="color: rgb(184, 49, 47)">Red</span> voters survive but for every <span style="color: rgb(41, 105, 176)">Blue</span> voter who died, the <span style="color: rgb(184, 49, 47)">Red</span> voters split a "<span style="color: rgb(147, 101, 184)">Traitor's Bounty</span>" (big reward, like +3 Soul Points each, or they get to publicly mock the dead, or steal their darchma, etc.).</p><p></p><p>Now <span style="color: rgb(41, 105, 176)">Blue</span> has a real collective upside (the Soul Points if enough cooperate), while <span style="color: rgb(184, 49, 47)">Red</span> has the safety net + the delicious incentive to hope some naive faggots pick <span style="color: rgb(41, 105, 176)">Blue</span> so you can farm their corpses for points. Pure human nature poison. </p><p></p><p>I had some others ideas, I wanted to see how cohesive or fluid the forum is and if and how tribal things would or could get.</p><p></p><p>[ATTACH=full]15656[/ATTACH]</p></blockquote><p></p>
[QUOTE="Schwarzwald, post: 76842, member: 544"] The Traitor's Bounty (my favorite for drama) Everyone votes [COLOR=rgb(184, 49, 47)]Red[/COLOR] or [COLOR=rgb(41, 105, 176)]Blue[/COLOR] privately. If ≥50% [COLOR=rgb(41, 105, 176)]Blue[/COLOR]: Everyone survives AND the people who voted [COLOR=rgb(41, 105, 176)]Blue[/COLOR] get +1 "Soul Point" (or forum currency like 10 darchma, clout, whatever). [COLOR=rgb(184, 49, 47)]Red[/COLOR] voters survive but get nothing extra. If <50% [COLOR=rgb(41, 105, 176)]Blue[/COLOR]: [COLOR=rgb(41, 105, 176)]Blue[/COLOR] voters die. [COLOR=rgb(184, 49, 47)]Red[/COLOR] voters survive but for every [COLOR=rgb(41, 105, 176)]Blue[/COLOR] voter who died, the [COLOR=rgb(184, 49, 47)]Red[/COLOR] voters split a "[COLOR=rgb(147, 101, 184)]Traitor's Bounty[/COLOR]" (big reward, like +3 Soul Points each, or they get to publicly mock the dead, or steal their darchma, etc.). Now [COLOR=rgb(41, 105, 176)]Blue[/COLOR] has a real collective upside (the Soul Points if enough cooperate), while [COLOR=rgb(184, 49, 47)]Red[/COLOR] has the safety net + the delicious incentive to hope some naive faggots pick [COLOR=rgb(41, 105, 176)]Blue[/COLOR] so you can farm their corpses for points. Pure human nature poison. I had some others ideas, I wanted to see how cohesive or fluid the forum is and if and how tribal things would or could get. [ATTACH type="full"]15656[/ATTACH] [/QUOTE]
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