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Craft is actually a number of separate skills. You could have several Craft skills, each with its own ranks. The most common Craft skills are alchemy, armor, baskets, books, bows, calligraphy, carpentry, cloth, clothing, glass, jewelry, leather, locks, paintings, pottery, sculptures, ships, shoes, stonemasonry, traps, and weapons.
Alchemy please
 
Nightfall
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You can pick 3 lvl 0 spells and a lvl 1 spell. You can also get deathwatch as a bonus spell for choosing repose. (alternatively you could get cure light wounds as a bonus spell but its useless, you can already cast any spell as healing spell instead known as spontaneous casting)

lvl 0 spells are permanent

lvl 1 spells you can change the next day after your morning prayer or something

https://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists-cleric/

try this link if you looked at the last link i accidently sent the third party publisher list
 
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You can pick 3 lvl 0 spells and a lvl 1 spell. You can also get deathwatch as a bonus spell for choosing repose. (alternatively you could get cure light wounds as a bonus spell but its useless, you can already cast any spell as healing spell instead known as spontaneous casting)

lvl 0 spells are permanent

lvl 1 spells you can change the next day after your morning prayer or something

https://www.d20pfsrd.com/magic/spells-by-class-3rd-party/cleric-oracle-spells-3pp/
Stabilize
Light
Guidance

Protection from Evil
 
Askētismós ἀρετή
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Feb 23, 2025
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You can pick 3 lvl 0 spells and a lvl 1 spell. You can also get deathwatch as a bonus spell for choosing repose. (alternatively you could get cure light wounds as a bonus spell but its useless, you can already cast any spell as healing spell instead known as spontaneous casting)

lvl 0 spells are permanent

lvl 1 spells you can change the next day after your morning prayer or something

https://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists-cleric/

try this link if you looked at the last link i accidently sent the third party publisher list


I am in
 
Nightfall
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yeah i am in
if you know anything about PF1 you can build your character and roll 4 6 sided dice 6 times for your ability scores

If you want me to make it for you just tell me. if you want to build it together you can roll 4 6 sided dice 6 times and describe the character and backstory and description

1772407283800
 
Nightfall
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The Patriarchy @The Patriarchy are you just going to DM/GM or are you joining in? Or are we waiting for 1 more person? Or is the deathnote music guy gonna really join?
i still dont have anyones character sheet. Im technically waiting for 4 players.
I have everything I need from memento mori but he has not seen the character builder. he might want to make a different character after seeing all the options. Hopefully he doesnt want to be something weirder than an elf

I will create any characters to fill in spots that are empty. i will have some control over them but spectators can help control
 
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Nightfall
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is the deathnote music guy gonna really join?
Who is that? Rentier? He is unimpressed with online TTRPGs and unfamiliar with pathfinder. I think I will let him wait in the sidelines so he can see what he is missing.

Apollo, he played last time. He had an ultimatum for me if for him to play again this time.
Hes being quiet. Not sure if hes playing games with us or not
 
Nightfall
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The Patriarchy @The Patriarchy We can wait for Apollo Tenzen @Apollo Tenzen to create his character before we start. You'd think something like this would be more popular among the forum but I guess not :aquacry:

@Schwarwold

hes not finished making his character either.

normies hesitate to try things unfamiliar but if they have a chance to spectate they will get a taste for it maybe.

I myself am not finished. Im still working on your character. and taking campaign notes. I think i will be ready around the same time everyone else is.
 
The last of the witnesses
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The Patriarchy @The Patriarchy

Chestnutthiel of the Sun-Dancer Line, Chestnut to the common folk

The Stats

Ancestry: Halfling (claims "Sun-Dancer Elf" heritage)

Class: Bard (Archivist Archetype)

Role: Lore-Master / Crowd Control / Party Skitzo

Ability Scores:
STR 7 (Physically frail, "noble" constitution)
DEX 11 (formal posture)
CON 11
INT 13 (The Teacher's Pet)
WIS 10 (Skitzo, observant, noticer)(("seeing the truth"))
CHA 16 (Overwhelming Highborn ego)

Traits & Combat Style

Reactionary: +2 Initiative. Reflexes honed by years of "noble" dueling or just running from bullies.

Teacher's pet: +2 Knowledge (Nobility). This is his primary lens for the world.

Indomitable skitzo delusion: (Refusal to believe he isn't an Elf provides his moral backbone).

Signature Equipment

The Sun-Dancer’s Echo: A Masterwork Darkwood Theorbo Lute. It is physically impossible for a 7 STR character to lug around a full-sized lute, but this one is light as a feather and inlaid with "ancient" silver script.

Scholar’s Satchel: Filled with the Professor's old notes and questionable "genealogy" charts.

Key Archivist Abilities

Lamentable Belaboring: Chestnut starts a lecture so pedantic and confusing that enemies become fascinated or confused by his logic.(Confusing skitzo babel)

Lore Master: Chestnut can take a 20 on Knowledge checks, meaning he "remembered" reading about this monster in the Professor’s library.(Chestnut saw/learned it in a dream)

Chestnut starting spells

Cantrips: Prestidigitation, Detect Magic, Ghost Sound, Mending.
Level 1 Spells: Grease, Silent Image.


⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Crunch & Totals:

Initiative: +2 (+0 DEX, +2 Reactionary trait).

AC: 11 (+1 Size, +0 DEX).

HP: 8 (1d8 + 0 CON).

Saves: Fort +0, Ref +2, Will +2.

Knowledge (Nobility): +7 (1 Rank + 3 Class + 1 INT + 2 Teacher's Pet).

Lute Weight: 1 lb (Masterwork Darkwood).
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

Do you approve?
 
Nightfall
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The Patriarchy @The Patriarchy

Chestnutthiel of the Sun-Dancer Line, Chestnut to the common folk

The Stats

Ancestry: Halfling (claims "Sun-Dancer Elf" heritage)

Class: Bard (Archivist Archetype)

Role: Lore-Master / Crowd Control / Party Skitzo

Ability Scores:
STR 7 (Physically frail, "noble" constitution)
DEX 11 (formal posture)
CON 11
INT 13 (The Teacher's Pet)
WIS 10 (Skitzo, observant, noticer)(("seeing the truth"))
CHA 16 (Overwhelming Highborn ego)

Traits & Combat Style

Reactionary: +2 Initiative. Reflexes honed by years of "noble" dueling or just running from bullies.

Teacher's pet: +2 Knowledge (Nobility). This is his primary lens for the world.

Indomitable skitzo delusion: (Refusal to believe he isn't an Elf provides his moral backbone).

Signature Equipment

The Sun-Dancer’s Echo: A Masterwork Darkwood Theorbo Lute. It is physically impossible for a 7 STR character to lug around a full-sized lute, but this one is light as a feather and inlaid with "ancient" silver script.

Scholar’s Satchel: Filled with the Professor's old notes and questionable "genealogy" charts.

Key Archivist Abilities

Lamentable Belaboring: Chestnut starts a lecture so pedantic and confusing that enemies become fascinated or confused by his logic.(Confusing skitzo babel)

Lore Master: Chestnut can take a 20 on Knowledge checks, meaning he "remembered" reading about this monster in the Professor’s library.(Chestnut saw/learned it in a dream)

Chestnut starting spells

Cantrips: Prestidigitation, Detect Magic, Ghost Sound, Mending.
Level 1 Spells: Grease, Silent Image.


⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Crunch & Totals:

Initiative: +2 (+0 DEX, +2 Reactionary trait).

AC: 11 (+1 Size, +0 DEX).

HP: 8 (1d8 + 0 CON).

Saves: Fort +0, Ref +2, Will +2.

Knowledge (Nobility): +7 (1 Rank + 3 Class + 1 INT + 2 Teacher's Pet).

Lute Weight: 1 lb (Masterwork Darkwood).
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

Do you approve?
how you got 16 char? halflings have cha bonus and I forgot?
 
Askētismós ἀρετή
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@Schwarwold

hes not finished making his character either.

normies hesitate to try things unfamiliar but if they have a chance to spectate they will get a taste for it maybe.

I myself am not finished. Im still working on your character. and taking campaign notes. I think i will be ready around the same time everyone else is.
i gotta go to my job, just create a template for me, we can change something later. Do a hunter chaotic neutral distance type fighter with a joke type attitude and bakc up tools such as smoke bombs and Lockpicking. I work on security now so i really cant use my phone on a morning schedule
 
Nightfall
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The Patriarchy @The Patriarchy

Chestnutthiel of the Sun-Dancer Line, Chestnut to the common folk

The Stats

Ancestry: Halfling (claims "Sun-Dancer Elf" heritage)

Class: Bard (Archivist Archetype)

Role: Lore-Master / Crowd Control / Party Skitzo

Ability Scores:
STR 7 (Physically frail, "noble" constitution)
DEX 11 (formal posture)
CON 11
INT 13 (The Teacher's Pet)
WIS 10 (Skitzo, observant, noticer)(("seeing the truth"))
CHA 16 (Overwhelming Highborn ego)

Traits & Combat Style

Reactionary: +2 Initiative. Reflexes honed by years of "noble" dueling or just running from bullies.

Teacher's pet: +2 Knowledge (Nobility). This is his primary lens for the world.

Indomitable skitzo delusion: (Refusal to believe he isn't an Elf provides his moral backbone).

Signature Equipment

The Sun-Dancer’s Echo: A Masterwork Darkwood Theorbo Lute. It is physically impossible for a 7 STR character to lug around a full-sized lute, but this one is light as a feather and inlaid with "ancient" silver script.

Scholar’s Satchel: Filled with the Professor's old notes and questionable "genealogy" charts.

Key Archivist Abilities

Lamentable Belaboring: Chestnut starts a lecture so pedantic and confusing that enemies become fascinated or confused by his logic.(Confusing skitzo babel)

Lore Master: Chestnut can take a 20 on Knowledge checks, meaning he "remembered" reading about this monster in the Professor’s library.(Chestnut saw/learned it in a dream)

Chestnut starting spells

Cantrips: Prestidigitation, Detect Magic, Ghost Sound, Mending.
Level 1 Spells: Grease, Silent Image.


⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Crunch & Totals:

Initiative: +2 (+0 DEX, +2 Reactionary trait).

AC: 11 (+1 Size, +0 DEX).

HP: 8 (1d8 + 0 CON).

Saves: Fort +0, Ref +2, Will +2.

Knowledge (Nobility): +7 (1 Rank + 3 Class + 1 INT + 2 Teacher's Pet).

Lute Weight: 1 lb (Masterwork Darkwood).
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

Do you approve?
what feat and deitry
Calistria is your deity?
 
The last of the witnesses
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what feat and deitry
Calistria is your deity?
Yeah, Calistria is the one! Chestnutthiel appreciates her refined taste for vengeance >:3 specifically against anyone who doubt his nobel elf blood. Oh isn't I'm going with Calistria I want to have a purley ornamental whip for pointing at things and whipping non believers!

For my feat, I’m taking Lingering Performance. It ensures my skitzo babble stays in everyone's heads long after I've finished my lectures on the truth...
 
Nightfall
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Messages
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Yeah, Calistria is the one! Chestnutthiel appreciates her refined taste for vengeance >:3 specifically against anyone who doubt his nobel elf blood. Oh isn't I'm going with Calistria I want to have a purley ornamental whip for pointing at things and whipping non believers!

For my feat, I’m taking Lingering Performance. It ensures my skitzo babble stays in everyone's heads long after I've finished my lectures on the truth...
I hope your comedic relief angle wont ruin the mood
 
Nightfall
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Messages
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The Patriarchy @The Patriarchy

Chestnutthiel of the Sun-Dancer Line, Chestnut to the common folk

The Stats

Ancestry: Halfling (claims "Sun-Dancer Elf" heritage)

Class: Bard (Archivist Archetype)

Role: Lore-Master / Crowd Control / Party Skitzo

Ability Scores:
STR 7 (Physically frail, "noble" constitution)
DEX 11 (formal posture)
CON 11
INT 13 (The Teacher's Pet)
WIS 10 (Skitzo, observant, noticer)(("seeing the truth"))
CHA 16 (Overwhelming Highborn ego)

Traits & Combat Style

Reactionary: +2 Initiative. Reflexes honed by years of "noble" dueling or just running from bullies.

Teacher's pet: +2 Knowledge (Nobility). This is his primary lens for the world.

Indomitable skitzo delusion: (Refusal to believe he isn't an Elf provides his moral backbone).

Signature Equipment

The Sun-Dancer’s Echo: A Masterwork Darkwood Theorbo Lute. It is physically impossible for a 7 STR character to lug around a full-sized lute, but this one is light as a feather and inlaid with "ancient" silver script.

Scholar’s Satchel: Filled with the Professor's old notes and questionable "genealogy" charts.

Key Archivist Abilities

Lamentable Belaboring: Chestnut starts a lecture so pedantic and confusing that enemies become fascinated or confused by his logic.(Confusing skitzo babel)

Lore Master: Chestnut can take a 20 on Knowledge checks, meaning he "remembered" reading about this monster in the Professor’s library.(Chestnut saw/learned it in a dream)

Chestnut starting spells

Cantrips: Prestidigitation, Detect Magic, Ghost Sound, Mending.
Level 1 Spells: Grease, Silent Image.


⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Crunch & Totals:

Initiative: +2 (+0 DEX, +2 Reactionary trait).

AC: 11 (+1 Size, +0 DEX).

HP: 8 (1d8 + 0 CON).

Saves: Fort +0, Ref +2, Will +2.

Knowledge (Nobility): +7 (1 Rank + 3 Class + 1 INT + 2 Teacher's Pet).

Lute Weight: 1 lb (Masterwork Darkwood).
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

Do you approve?
anything you leave unsaid about aesthetic and backstory may be chosen for you.

considering some of it is likely spoiler you can tell me in DMs

do you want to roll starting cash? roll 3D6
 
Nightfall
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Messages
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The Patriarchy @The Patriarchy

Chestnutthiel of the Sun-Dancer Line, Chestnut to the common folk

The Stats

Ancestry: Halfling (claims "Sun-Dancer Elf" heritage)

Class: Bard (Archivist Archetype)

Role: Lore-Master / Crowd Control / Party Skitzo

Ability Scores:
STR 7 (Physically frail, "noble" constitution)
DEX 11 (formal posture)
CON 11
INT 13 (The Teacher's Pet)
WIS 10 (Skitzo, observant, noticer)(("seeing the truth"))
CHA 16 (Overwhelming Highborn ego)

Traits & Combat Style

Reactionary: +2 Initiative. Reflexes honed by years of "noble" dueling or just running from bullies.

Teacher's pet: +2 Knowledge (Nobility). This is his primary lens for the world.

Indomitable skitzo delusion: (Refusal to believe he isn't an Elf provides his moral backbone).

Signature Equipment

The Sun-Dancer’s Echo: A Masterwork Darkwood Theorbo Lute. It is physically impossible for a 7 STR character to lug around a full-sized lute, but this one is light as a feather and inlaid with "ancient" silver script.

Scholar’s Satchel: Filled with the Professor's old notes and questionable "genealogy" charts.

Key Archivist Abilities

Lamentable Belaboring: Chestnut starts a lecture so pedantic and confusing that enemies become fascinated or confused by his logic.(Confusing skitzo babel)

Lore Master: Chestnut can take a 20 on Knowledge checks, meaning he "remembered" reading about this monster in the Professor’s library.(Chestnut saw/learned it in a dream)

Chestnut starting spells

Cantrips: Prestidigitation, Detect Magic, Ghost Sound, Mending.
Level 1 Spells: Grease, Silent Image.


⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Crunch & Totals:

Initiative: +2 (+0 DEX, +2 Reactionary trait).

AC: 11 (+1 Size, +0 DEX).

HP: 8 (1d8 + 0 CON).

Saves: Fort +0, Ref +2, Will +2.

Knowledge (Nobility): +7 (1 Rank + 3 Class + 1 INT + 2 Teacher's Pet).

Lute Weight: 1 lb (Masterwork Darkwood).
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐

Do you approve?
do you want to pick your bonus language? you mentioned a specialty lute anything else on the wishlist you want to buy?
You have 7 unassigned skill points
 
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