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My game fascism manifesto

Joined
May 19, 2026
Messages
994
MANIFESTO OF TOTAL GAME FASCISM

I promote fascism (in gaming).

We worship speed, machines, progress, impossible jumps, dynamism. And action = truth.
We worship complexity in game dynamic, quick responses and snappy reflexes. We glorify mouse + keyboard or any future tech capable of linking our human senses to the machine, good enough to enable the quickest responses possible.

Our fascist game architecture guidelines: Maps are cathedrals, cities are required to be colossal, spatially developed, monuments of steel, with turbines and impossible verticality. Digital architecture should be engine of modernity and glorify tech, with vast volumes inside. So you will see scale beyond what your body can experience with typical normie human proportions. You think bigger and greater as a result.

Game mechanics guidelines: No game should be slow and boring. No game pretends to be "realistic" or "tactical". No game should imprison you into normie paradigms like 1 rifle and 2 grenades and health bar self regeneration.

10 weapon slots minimum. And each weapon should feel "mythic" and have double or triple functions and combos with other weapons.

All battles between players should look like a gunslinger duel of movement, timing and reaction. Jump. Dodge. Fly. Shoot. Conquer height, momentum, speed, rhythm. Fire exchanges at impossible speeds should triumph above all else. Energy is victory and music should be merciless full of tracker sounds and matrix movie themes.

Ethics: technology is beautiful, innovation is good, progress is good, modernity is good but we move forward anyway. Tradition is shit.

Skill is earned, ecelebs and grifters dont matter. Parasocial derelicts dont matter. Relatability and youtubers are decadent.

GLORY TO FORTNITE!

This is the fascist gaming club. But has few rules, all is aesthetic, so everyone can join it.
 
Joined
May 19, 2026
Messages
994
We declare that life is good. Inclusivity is good, progress is good.

We reject any doctrine that transforms humans into categories to be ranked, segregated or diminished. Arena belongs to whoever has dared to step in, and who has the best reflexes and speed wins.

We reject decadence and parasocial bros, we reject grifters they are all decadent. We reject "watching youtubers" its all shit for derelict loser pieces of shit.

Life is not a prison. Life is fun. We reject discrimination and slander because is boring and "hating categories" is repetitive. We reject cynicism bcause is shit for pseuds and doomers.

The e-celebrity grifter is decadent. The parasocial guru is decadent. These losers sell passivity and boredom. They transform spectators into worshiper retards.

True gaming is action. Action = truth. The fascist gamer does not kneel before personalities. We celebrate every invention that erases space and unnecessary barriers between duels and fair matches.

TOTAL FASCISM is about refusing to be grifted, discover the truth in action.
 
Forum Regular
Joined
Apr 7, 2026
Messages
491
That's futurism, not fascism.
Fascism comes from fasces, a roman symbol of authority.
Btw, Bulletstorm > Fortnite. Single player games are much better, because you dont have to deal with normalfags.
 
Joined
May 19, 2026
Messages
994
That's futurism, not fascism.
Fascism comes from fasces, a roman symbol of authority.
Btw, Bulletstorm > Fortnite. Single player games are much better, because you dont have to deal with normalfags.
We have to create a fascist think tank . Then bring new kids to see F1 l, motoGP and learn that speed is fun.

Then make them pilot some gokart and oppose zoomer Electric scooters and give kids fast bimota and Agusta superveloce .

Bring kids to see tall cathedrals.

Then, we model our aesthetic based on unreal tournament, matrix movie and quake arena and so on.

That will open the doors to fascist gaming. All about speed and fun
 
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